Storyboarding
Tom Barrance suggests how
you can make sure that your students get the most out of making storyboards.
Storyboarding is no
substitute for filming and editing, but it's a very useful tool for getting
students to plan and visualise their ideas and to ensure that they do make
use of a variety of shots and angles. Many Primary school teachers consider
it vital for developing pupils' understanding of narrative.
Learning from comics
Your students can learn
a lot about storyboarding by analysing comics frame-by-frame to see how
they use lighting, framing and viewpoint to tell their stories. Older students
can look at high-quality 'graphic novels', Japanese 'manga' or French 'bandes
dessinnées', which often use visual language in sophisticated and
subtle ways. (You need to be careful in selecting these - 'graphic novels'
can contain very graphic violence.)
You can then look at
scenes from TV dramas, advertisements or opening sequences to see how they
use the same techniques. Stilling the picture and sketching what is in
the frame can help.
Redrafting
It's important to distinguish
between the two main uses of storyboarding. Working storyboards are for
planning and working out sequences, and presentation storyboards are for
'selling' the final sequence to a client. For the first type, students
need to be willing to draft and redraft. One way to encourage this is to
get them to draw each shot on a separate small piece of paper before sticking
them down, so that they can amend and reorder their sequences without having
to completely redraw them from scratch.
You don't have to produce
a neatly finished presentation storyboard if you're just making a storyboard
to work out how a sequence will be filmed, though even a rough storyboard
should show how framing differs from shot to shot.
Going further
The obvious thing to do
with your storyboard is to use it to make a film!
But if you don't have
easy access to a video camera or editing facilities, there are other things
you can do. Your students can take photographs based on their storyboards.
If they shoot on slide film, you can make a tape-slide from them (with
an accompanying soundtrack). Picture Power II (see review
by Rob James) allows your students to experiment with storyboarding
using their own pictures and soundtracks and to create a 'slideshow' on
the computer.
You can also use storyboards
to make 'animatics'. Here, you use the macro setting on your video camera
(mounted on a copy stand or tripod) to film each shot of the storyboard
in sequence. This can be useful in its own right, but it's also a good
way of checking how well a sequence works before you go out to film it.
You can use the 'audio dub' on your video camera to add a soundtrack.
in a box:
The storyboard
A storyboard is a series
of pictures which shows how each shot in a scene will be filmed.
Look at
-
comics
-
a scene from a TV
drama
to see how they use different
kinds of 'shots' to help tell their story.
These are some of the
different kinds of shots a film director might choose:
Wide shot
This is the name for a
shot which is taken from a long way away. People look quite small in this
kind of shot. It's often used at the beginning of a section, so that the
audience can see what sort of place the scene is set in.
Long shot
This is closer than a wide
shot. You can see the person from head to toe, but you can still see what's
around them.
Medium shot
This shows someone from
just below their waist to just above their head. When you use a medium
shot you are close enough to see people's expressions, but you can see
what they are doing with their hands as well.
Close-up
This shows just the head
of the person being filmed. You can use this sort of shot when it's important
to see someone's expression: for example, if they are scared or angry.
You could make your
storyboard more interesting by filming the action from different positions.
If you want someone to look big and threatening, draw the shot as if the
camera is fairly close and pointing up at them. If you want them to look
small and scared, the camera should be further away and pointing down at
them.
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